Size of struct and size of class in .NET
I was playing with structs and classes recently and found something I had no idea .NET does. Although it’s not something groundbreaking, I’ll share it with you anyway.
Can you guess the size of this structure?
struct S
{
bool b1;
int i1;
bool b2;
}
Yes, it’s 12 bytes (on x86). The bool
fields are padded (basically for alignment and interoperability with Win32 API P/Invoke). So, it’s 1B bool
+ 3B padding + 4B int
+ 1B bool
+ 3B padding. This is kind of expected, if you’ve been around .NET for a while.
But what happens when I change it to class?
class C
{
bool b1;
int i1;
bool b2;
}
Surprisingly for me, it becomes 8 bytes. Because the class is a reference to some memory, it’s not expected you use it for marshaling data between different environments like managed .NET code and unmanaged native code, hence the runtime can reorder the fields to better use the memory. In this case it would do 4B int
+ 1B bool
+ 1B bool
+ 2B padding.
I know I can play with StructLayout
and even use explicit layout with offsets, it’s just interesting to see the behavior for classes.